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 2000 Spring Spymposuim on AI and Interactive Entertainment Papers  
-   Some Issues in AI Engine Design  
 
Marc S. Atkin, Gary W. King, David L. Westbrook and Paul R. Cohen   
University of Massachusetts 
 -   Parameterized Action Represetation and Natural Language Instructions for Dynamic Behavior Modication of Embodied Agents 
 
Norman I Badler, Rama Bindiganavale, Jan Allbeck, William Schuler, Liwei Zhao, Seung-Joo Lee, Hogeun Shin
     and Martha Palmer  
University of Pennsylvania 
 -    Natural Language Control and Paradigms of Interactivity  
 
Marc Cavazza and Ian Palmer  
University of Bradford 
 -   Path Planning for Star Trek: Armada  
 
Ian Lane Davis  
Mad Doc Software 
 -   Towards more human-like Computer Opponents  
 
Michael Freed, Travis Bear, Herrick Goldman, Geoffrey Hyatt, Paul Reber and Josh Tauber   
NASA Ames Research Center 
 -   Cognitive Multi-character Systems for Interactive Entertrainment  
 
John Funge and Steven Shapiro  
Intel Corp. and University of Toronto 
 -   Modeling Users Emotions During Interactive Entertainment Sessions  
 
Piotr Gmytrasiewicz and Christine Lisetti  
University of Texas 
 -   Dynamic Autonomous Agents: Game Applications  
 
Siome Goldenstein, Edward Large and Dimitris Metaxas  
University of Pennsylvania 
 -   It Knows What You're Going To Do: Adding Anticipation to a Quakebot  
 
John Laird  
University of Michigan 
 -   The Integration of Autonomous and Scripted Behavior through Task Management  
 
Lars Liden  
Presto Studios Inc. 
 -   A Neo-Arstotelian Theory of Interactive Drama  
 
Michael Mateas  
Carnegie Mellon Univerity 
 -   Manageable Grouping of Artificial Intelligence  
 
Mark Mortimer  
 -   Building Characters: A Form of Knowledge Acquisition  
 
Yusuf Pisan  
University of New South Wales 
 -  Beyond the Fighting Mentality 
 
Magy Seif El-Nasr, Robert Zubek and Robin Hunike  
Northwestern University 
 -   Shotcuts to Koas: Complex Behavior from Simple Dynamics  
 
Gary Ushaw and Gordon Bell  
VIS Interactive 
 -   The Artificial Emotion Engine  
 
Ian Wilson  
Katrix Inc. 
 -   Computational Aspects of Interactive Narrative   
 
R. Michael Young  
North Carolina State University
  
  
    
 
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